An Indian tactical fighter overlooking an expansive battlefield at sunset
MISSION: A BIGGER INDIA
20.5937° N / 78.9629° E
● ALL SYSTEMS READY
MADE IN INDIA. BUILT FOR THE WORLD.

GOARENA.

INDIAN WORLDS.
GLOBAL BATTLEGROUNDS.

Two battle royale games. One bigger India.
Drop into worlds you know. Fight for your squad. Play for more than just the win.

EXPLORE OUR GAMES
MOBILE FIRST MULTIPLAYER INDIA INSPIRED
SCROLL TO DEPLOY
PLAY WITH PURPOSECREATE WITHOUT LIMITSCOMPETE FOR GLORYEARN YOUR WAY
01 / CHOOSE YOUR BATTLEGROUND

TWO WORLDS. ONE ARENA.

Different engines. Shared ambition.
A new generation of Indian battle royale.

SENA original artwork from the Go Arena pitch deck
IN DEVELOPMENT
STRIKE. ENCOUNTER. NEUTRALIZE. ATTACK.

SENA

Your home ground. Your battleground. An Indian-themed, mobile-first battle royale built for the next generation.

BHARATVERSE original artwork from the Go Arena pitch deck
IN DEVELOPMENT
REAL INDIA. REAL PLAYERS.

BHARATVERSE

Iconic Indian worlds. Uncompromising ambition. A new battle royale experience, powered by Unreal Engine 5.

02 / INSIDE THE GAMES

THE WORLD. THE PLAY. THE DIFFERENCE.

Two visions of Indian battle royale.
Explore what makes each one its own.

SENA New India map with Indian landmark landing zonesSENA / NEW INDIA
STRIKE. ENCOUNTER. NEUTRALIZE. ATTACK.

SENA
YOUR HOME GROUND.

New India is an island shaped by the country itself. Twelve named landing zones bring real Indian landmarks into a single battlefield — from northern snow regions to seaports, cities and a military airbase.

UnityMobile firstIndian world
IN DEVELOPMENT Game imagery and concepts from the studio pitch deck.
DROP LOCATIONS / NEW INDIA

FAMILIAR PLACES.
UNFAMILIAR BATTLES.

India GateKonarkGateway of IndiaISROSanchi StupaVaranasiSrinagarKashmirMilitary airbaseSeaportNorthern snow region

The terrain shifts from desert to Himalaya within the same match. Landmarks, military infrastructure and coastal locations give the map its Indian identity.

SENA mobile gameplay concept with an in-world billboard and coin counter
SENA / MOBILE GAMEPLAY CONCEPT
BharatVerse concept showing brand advertising inside an Indian game world
PLAY / EARN / BELONG

THE AD IS THE SCENERY.
THE REWARD IS YOURS.

The studio’s brand-coins concept places advertisements inside the world — on billboards, posters, shops and objects — instead of interrupting the match. Players earn in-game coins from these interactions and redeem them for partner coupons, items and offers.

  1. 01Brands enter the world
  2. 02Players encounter ads
  3. 03Earn brand coins
  4. 04Redeem rewards
Brand integration is native to the games. Rewards are not available through this website.
CREATORS / ORIGINAL CONTENT

FRESH WORLDS.
NEW STORIES.

Exclusive in-game assets, early access to maps, characters, events and content packs give creators original material to stream and share with their audiences.

BHARATVERSE / BEYOND BATTLE ROYALE

BUILT FOR UNREAL.
READY FOR MORE.

The studio’s rewards, brand integration and creator tools are modular Unreal Engine plugins — designed for reuse in future racing, sports, RPG and other games.

03 / KNOW YOUR TERRITORY

NOT JUST A MAP. HOME.

From iconic landmarks to unfamiliar angles.
India is your next battleground.

New India original game world image
INDIAN LANDMARKS · DIVERSE TERRAIN01 / 04

REAL PLACES. ENTIRELY NEW POSSIBILITIES.

04 / THE STUDIO

INDIAN ROOTS.
GLOBAL AMBITION.

We’re Go Arena, a part of GauravGo Games Technologies Pvt. Ltd. We build Indian worlds for the next generation of mobile gamers — where players, creators, and brands become part of something bigger.

Worlds that belong to you

Indian locations, culture and stories at the heart of the battle.

Built for the battle

Two distinctive experiences. Unity and Unreal Engine 5.

Creators in the spotlight

Exclusive assets, early map access, characters, events and content packs.

Play. Earn. Belong.

Native brand integration, in-game coins and partner rewards without interrupting play.

PEOPLE / PASSION / GAMING / INDIA

MEET THE BUILDERS.

The people shaping the worlds,
the systems and the player experience.

Swarupananda JenaGO ARENA / 01
CPO & Product Lead

Swarupananda Jena

Product vision, game systems, UI/UX design and team collaboration.

Rasmi Ranjan SahooGO ARENA / 02
Dynamic Developer

Rasmi Ranjan Sahoo

Game programming, multiplayer systems, optimization and feature implementation.

Bishnudutt HotaGO ARENA / 03
Lead UI Developer

Bishnudutt Hota

In-game UI systems, interface design and player experience.

Dhananjay Kumar SethGO ARENA / 04
Lead Map Developer

Dhananjay Kumar Seth

Map and environment design, world building, gameplay flow and optimization.

Sahil RajGO ARENA / 05
Game Tester

Sahil Raj

Gameplay testing, bug reporting and QA, game balancing and player feedback.